gamedev.sh
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Get an API key

Let your agent make the assets for your game

Connect the gamedev.sh MCP server to Claude Code, Cursor or any other agent.

See plansConnect your agent
Claude CodeCodexCursorGemini CLIConnected to gamedev.sh
You

Create a hero for my game: a fox ranger in a green cloak, with a bow.

Y
Agent

Used gamedev.sh to draw the character

A fox ranger in a green hooded cloak with a bow, on a transparent background.

Done. I drew the fox ranger and added it to the game as the player character.

assets/characters/fox-ranger.png
Now make him run

Bring characters to life

Ask for a run, a jump or an attack, and your agent creates the animation for any character in your game.

Remove any background

Keep only the object you need. Works on concept art, screenshots and your own drawings.

A merchant wagon on a village street.
Before
The same wagon with the street removed.
After

Create music, sound effects and voice

A battle theme, a coin pickup, a line for the shopkeeper. Describe the sound and your agent makes it.

  • Forest themeMusic
    0:30
  • Coin pickupSound effect
    0:01
  • Shopkeeper greetingVoice
    0:06

Take ready-made icons and sprites

We keep a catalog of 1,500+ icons and sprites we made ourselves. Your agent finds what fits by tags and adds it to your game without spending tokens.

fantasyhand-painted
Autumn maple treeFlaming fire swordBattle axeWooden crateWooden barrelTreasure chestRound wooden shieldGreen slimeGoblin with a dagger

Set up in three steps

  1. 1

    Choose a plan

    Subscribe on the pricing page. Your tokens are ready right away.

  2. 2

    Create an API key

    One click in your dashboard.

  3. 3

    Connect your agent

    Run one command in Claude Code, or add the server to any MCP client.

claude mcp add --transport http gamedev-sh https://api.gamedev.sh/mcp \
  --header "Authorization: Bearer gdsh_v1_YOUR_TOKEN"

Try it on the game you are building

See plansRead the docs